Learning Resources

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Numberella and the Lost World of Sanakhte

Best Suited for First, Second and Third Level

Join Numberella, Ronnie Resist, Miss A Go and The Thief in an exciting interactive adventure that will take you deep into the jungle of the lost world of Meravilium. Use your maths skills to help the adventurers outwit the mysterious talking creatures who guard the great pyramid… and help them discover the secrets that lie inside!

There are two difficulty levels to choose from, one for the 7-10 age group and one for the 11-14 age group.

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Numberella: Kidnapped by the Meltz

Best Suited for First, Second and Third Level

The year is 2099. Numberella, Ronnie Resist and The Thief are in downtown Probabilium. Suddenly a space ship pulls up and emits a cloud of nerve gas. They fall to the ground, motionless. Hooded figures jump out and bundle them inside… Numberella, Ronnie and The Thief have been kidnapped by The Meltz! Your mission is to help the three friends escape the space ship and return safely to Earth. Buckle up, get your maths brains in gear and let’s go!

There are two difficulty levels to choose from, one for the 7-10 age group and one for the 11-14 age group.

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0maths

Best suited for First, Second and Third Level

Psychology-led maths platform with a particular emphasis on helping with and preventing maths anxiety. 0maths has difficulty levels, hints, worked solutions and a staggering variety of questions, including 35 ways to learn a times table, 24 exercises to learn number bonds, 48 fractions exercises, and nearly 500 other activities.

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Code a Dancer with Scratch

Best suited for First, Second and Third Level

Try your hand at coding and bring a character to life with code in Scratch! Follow along with Claire Quigley from Glasgow Life to try the example below of a “Counting Sheep” to see how it’s done, or watch our video at scienceceilidh.com/codedance and then share your animation!

Content created by Science Ceilidh

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Maths Ceilidh

Best suited for First, Second and Third/Fourth Level

How can we use music and dance to explore mathematical concepts? We teamed up with Science Ceilidh to find out.

Get your dancing shoes on and explore symmetry and data collection through ceilidh dance. These activities can be done with a whole class, small groups or objects on a tabletop.

Lewis and Caity from Science Ceilidh show us how it is done.

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Intergalactic Adventure

Best suited for Second Level

Are you ready for a mathematical space adventure? Prepare for a journey to the Planet Turasmara. Download and complete your passport application ready for boarding, then solve the six space maths challenges!

Created by the Scottish Mathematical Council

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Irn Bru Data Collection

Best suited for Second Level

Created by the Royal Statistical Society, this activity get learners thinking about how information is collected and introduces some simple approaches to visualise the data that they have collected.

Using a data collection app, students will be be introduced to bar charts, dot plots and pie charts. They can get creative and produce their own data visualisations to find out how their class really feels about Irn Bru.

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Museum on the Mound: Money Maths

Best suited for Second Level

How do you measure and what would you do with £1,000,000? How do we use maths to fight money crime? Watch the videos and try these activities to find out.

  • Heads or Tails: Explore probability through the fascinating history of Heads or Tails.
  • Using Maths to Fight Money Crime: Apply your numeracy, shape and measurement skills as we discover how Maths has been used to fight money crime.
  • Measuring £1,000,0000: Find out what £1,000,000 looks like and how long it would take the average person to earn it.
  • What would you do with £1,000,000?: Discover some of the hidden costs in popular £1,000,000 purchases, and the advantages of keeping money in a bank.

Content by Museum on the Mound

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Sumdog's Math Week Scotland Trail

Best suited for Second Level

Join Sumdog on his journey visiting Edinburgh’s famous landmarks, answering maths questions at each stop to complete the trail across Scotland’s capital city!

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Data-themed Escape Rooms

Best suited for Second Level

Learners will become Trainee Agents of DATA to defend Scotland against the villainous high-tech VIKINGS! They will solve puzzles to defeat the evil time-travelling villains and foil their dastardly plans. The Agents will have to use graphs, charts, maps and logic to uncover the plots and crack the secret codes. Along the way they are introduced to the basics of internet infrastructure, data centres, cybersecurity, and other digital and data skills topics.

Resource provided by Data Education in Schools