Learning Resources

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Museum on the Mound: Money Maths

Best suited for Second Level

How do you measure and what would you do with £1,000,000? How do we use maths to fight money crime? Watch the videos and try these activities to find out.

  • Heads or Tails: Explore probability through the fascinating history of Heads or Tails.
  • Using Maths to Fight Money Crime: Apply your numeracy, shape and measurement skills as we discover how Maths has been used to fight money crime.
  • Measuring £1,000,0000: Find out what £1,000,000 looks like and how long it would take the average person to earn it.
  • What would you do with £1,000,000?: Discover some of the hidden costs in popular £1,000,000 purchases, and the advantages of keeping money in a bank.

Content by Museum on the Mound

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Sumdog's Math Week Scotland Trail

Best suited for Second Level

Join Sumdog on his journey visiting Edinburgh’s famous landmarks, answering maths questions at each stop to complete the trail across Scotland’s capital city!

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Data-themed Escape Rooms

Best suited for Second Level

Learners will become Trainee Agents of DATA to defend Scotland against the villainous high-tech VIKINGS! They will solve puzzles to defeat the evil time-travelling villains and foil their dastardly plans. The Agents will have to use graphs, charts, maps and logic to uncover the plots and crack the secret codes. Along the way they are introduced to the basics of internet infrastructure, data centres, cybersecurity, and other digital and data skills topics.

Resource provided by Data Education in Schools

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Games about mathematicians

Best suited for Second Level

The Parent Council at Anderston Primary School have created a series of games about 7 amazing mathematicians, including Annie Easley, Katherine Johnson, Maryam Mirzakhani, Florence Nightingale, Chika Ofili, Srinivasa Ramanujan, and Wang Zhenyi.

Each game should take around 20 minutes to play and can be done using the free Escape Team app or simply solved on paper (although an adult will be needed to check the codes are correct!)

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Maths Tales: Mathematicians from History

Best suited for Second Level

These very short games tells the stories of mathematicians from history. So far they cover: Sophia Brahe, Aryabhata, Al-Khwārizmī, and Hypatia of Alexandria.

Each story also tests relevant maths knowledge related to the person’s work. Most suitable for kids aged around 8 – 12.

Developed by Daisy Abbott from Anderston Primary Parent Council, for Maths Week Scotland 2024.

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Escape from Lochdonia Manor

Best suited for Second and Third Level

Use your logic, numeracy skills and your wits to escape Lochdonia Manor.

Work your way through the rooms, find the codes and defeat the guard!

Created by the Scottish Mathematical Council

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Strategy Games

Best suited for Second and Third/Fourth Level

Use strategy games and transport network to explore maths in the classroom.

These videos and puzzles look to develop mathematical thinking and problem solving skills. Each includes tips and advice for how to complete.

Created by University of Edinburgh

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Maths Tales RPG

Best suited for Second Level and above

This RPG game about maths in Ancient Egypt was developed by Daisy Abbott from Anderston Primary Parent Council, for Maths Week Scotland 2024. It covers various maths topics.

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Have Fun with Maths - play the Shannon switching game

Best suited for Second Level and above

This collection of resources by the University of Edinburgh focuses on strategy games and some applications of Mathematics to transport networks. The aim is to develop mathematical thinking and problem-solving skills, as well as exploring the creative and fun side of mathematics. All resources, including explanatory videos, a range of games and puzzles, and tips for teachers/parents can be found via the link below.

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Roman Hackers

Best suited for Third/Fourth Level

This resource are aimed at lower secondary pupils was created for Maths Week Scotland 2021, and helps learners explore the role of maths in the hacksilver discovered from the Roman empire.

Watch the video to find out how Museum Curator Dr Fraser Hunter uses maths to uncover the stories behind these hacked up treasures. Learn more with our Roman Hackers resource (download below), which guides pupils to create and hack up their own silver vessels.

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Issue to action: Maths

Best suited for Third/Fourth Level

These resources offer maths teams an opportunity to take an applications approach within the BGE phase. The materials explore 3 broad themes – climate change, gender equality and migration – with 2 sets of activities for each theme supported with a PowerPoint presentation.

Created by Scotdec

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How Many Penguins

Best suited for Third/Fourth Level

Introduce your pupils to the concept of populations and samples by taking on the role of an Antarctic scientist calculating penguin populations.

Developed by the Royal Statistical Society.