
Chapter 4
A lost book in the 'Imagine' gallery holds the next clue - can Finn work it out?
>> Download Chapter 4
>> Download Puzzle 4
>> Download Puzzle 4 (advanced)
>> Download Newspaper
A lost book in the 'Imagine' gallery holds the next clue - can Finn work it out?
>> Download Chapter 4
>> Download Puzzle 4
>> Download Puzzle 4 (advanced)
>> Download Newspaper
Best suited for Early, First and Second Level
This resource aims to inspire learning about maths, through art. We’ve put together a powerpoint ready for you to use in school, or print out to use on a gallery visit to the Scottish National Gallery of Modern Art.
You can select the tasks that best suit your learners, try them in any order and adapt to suit. Activities include: Tesselation, Scale, Favourite numbers, Describing Shape, Symmetry and Pattern.
Created by National Galleries Scotland
Five exhibits at National Museum of Scotland have been written in code! Can you use your code breaking skills to find out what they are?
Created by Open University Faculty of STEM
Finn weighs up the next clue in 'Animal World', and receives a mysterious message.
This is a great card game for practicing simple equations, including addition, subtraction, multiplication and division. All you need is one deck of regular playing cards, with the face cards (Jack, Queen, King) removed.
Finn gets excited about some geometric crystals, and solves another clue in the mystery.
Best suited to Early, First and Second Level
Miner birds is a series of multi-player, curriculum-linked maths games on Busy Things, designed specifically to put addition and subtraction skills to the test.
In the game, pupils can play against up to 3 opponents, which can either be other pupils or computers. The aim is to answer the questions to earn worms and the player who is the first to reach 20 worms is the winner.
Pupils earn more worms if they answer trickier questions but expect some surprises along the way to trip you up!
How to fold an origami hexagon out of a sheet of A4 paper! You could write a letter inside your sheet of paper first, before folding it up.
Finn discovers the connection between music and maths is the key to the next puzzle.
>> Download Chapter 7
>> Download Puzzle 7
>> Download Puzzle 7 (simplified)
Best suited for Early, First & Second Level
Scots Language Centre have a set of numbers in Scots which are useful for teaching purposes. The numbers are available as a downloadable PDF, along with a list of suggested activities and associated materials. Use them as part of your classroom display, in sequencing exercises, numeracy tasks and more!
Numerical doodles are a fun way for children to gain more confidence in recognising and naming numbers. Older learners can also still have fun getting creative. Try your hand at recreating our doodles, or create your own - what can you turn each number in to?
A stopover at the museum café leads Finn to discover some vital new information.
Best suited for Early, First and Second Level
Children can create their geometric cityscape, inspired by the artworks of Paul Klee.
In this video, we show you how to make a fun geometric brain teaser. You will need a square piece of paper, a ruler, a pencil, and a pair of scissors. Then find a willing volunteer to solve the puzzle. It's not as easy as it looks!
Finn has to decipher a Morse code message to get closer to solving the mystery.
>> Download Chapter 9
>> Download Puzzle 9
>> Download Puzzle 9 (advanced)
Best suited for Early, First and Second Level
A scavenger hunt is a great way to get out and about and have some fun with maths. Go on a Shape Hunt outdoors, looking for how many different shapes you can find. Why not document what you find and share your photographs with us online!
Puzzles are a fun way to learn about symmetry, and you can make your own out of Lego bricks and a base board. For younger kids, use Duplo bricks and simple patterns, for older kids use regular Lego bricks and make the patterns more challenging.